Developer · Researcher · Mathematician

Yu, Yao-Hsing 尤耀星

I build tools that bridge mathematics, AI, and real-world applications — Microsoft Store desktop apps, full Python runtimes for iOS, and on-device IDEs for iPad.

2025 S.T. Yau High School Science Award · Bronze, Grand Finals · Silver, Asia Regional

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Apps shipped
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iOS Python libraries
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PyPI packages
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Science awards
Live PyPI downloads · 

Selected work

Flagship apps and frameworks

All projects
ManimStudio app icon

ManimStudio

Windows · iOS · v1.1.1.0

A GUI for creating mathematical animations with Manim — bundled Python and MiKTeX, no admin rights. On the Microsoft Store and App Store.

Get it from Microsoft Download on the App Store
BenchCode icon

CodeBench Local AI

iPad · Mac Catalyst

A self-contained, offline dev / scientific / AI workstation — Monaco editor, integrated terminal, Python 3.14 + C/C++/Fortran, on-device pdflatex, and local LLMs via llama.cpp.

python-ios-lib 30+ libs

Python 3.14 · iOS arm64

A full Python runtime for iOS with the first public native PyTorch build, HuggingFace transformers, Rust tokenizers, NumPy/SciPy/scikit-learn, manim, and C/C++/Fortran interpreters. Powers CodeBench.

EigenDenoise app icon

EigenDenoise

macOS · Mac App Store

A native macOS image denoiser built on random matrix theory — the desktop companion to my Yau-award research, Metal-accelerated and fully on-device.

Download on the Mac App Store

Research

Explicit support bounds for the limiting spectral distributions of products of sample covariance matrices.

What I do

Mathematics, AI, and shipping real software

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Mathematical research

Random matrix theory, the Stieltjes transform, limiting spectral distributions, and statistical modeling.

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AI and machine learning

On-device PyTorch, HuggingFace transformers, scikit-learn, and local LLMs running fully offline.

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Cross-platform apps

Windows Store and App Store apps, native iOS frameworks, and open-source packages on PyPI.

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Media and graphics

Math animation with Manim, hardware video encoding with FFmpeg, and GPU 2D graphics with Cairo on Metal.

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